AsobiPlaza puzzle game

Missile Shield

Tap to intercept incoming missiles.

Missiles fall along fixed, deterministic trajectories. Read where each one is going, spend a limited interceptor budget on the right cell at the right tick, and keep enough cities standing.

The H5 browser build is live with 10 starter waves and no account requirement.

Preview of a Missile Shield defense field with incoming missiles and interceptor bursts
H5 play ready

Read trajectories

Each missile descends one cell per tick along a fixed path.

Tap to intercept

Detonate at a cell to destroy any missile passing through it.

Spend your shots

Interceptors are limited; order and timing decide the wave.

Protect the cities

Survive a wave by keeping enough cities standing.

Deterministic missile defense

The paths are fixed. Out-read them.

Missile Shield's waves are not random — every missile follows an integer trajectory authored in JSON, so the same inputs always produce the same outcome. It is a defense game won by reading and shot placement, not luck.

Game moments

Descent, intercept, defend.

Final screenshots will be replaced from a release candidate build. For now, this page uses derived art that represents the mechanic honestly.

Incoming wave

Multiple missiles descend toward the cities.

Clean intercept

A detonation at the right cell destroys a missile.

Cities defended

Every missile resolved with the cities still standing.